The End βš“ Return of the Obra Dinn [Geeks & Grounds #91]


this week's brew 🎧
​what we played this week + supplementary materials to help you dig deeper.

I'm back home from Boston! PAX East was incredible - the food, the friends, and the (f)games. πŸ₯³ We'll kick off today's episode chatting about my time there as well as Joel's first DDR experience, our continued love for Expedition 33, and more.
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​Return of the Obra Dinn has already proved to be a mind-bending game to talk about. We start slowly - but steadily - this first episode, digging more into the non-spoilery bits: the mechanics, the visuals, our first impressions, and the first two chapters we encountered: The End (Chapter 10) and The Doom (Chapter 7). Listen to the episode on YouTube, Spotify, or Apple Podcasts!
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While we're not in too deep with the story quite yet, I already feel like I need to hunker down for this one. I've got my game journal, I'm taking notes, and I'm amazed at how Obra Dinn is already enlisting multiple senses as it's taking me through my work as an insurance inspector figuring out what went wrong on this fateful journey.
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One of my favorite parts, so far, is the first time you witness a memory. Dramatic music plays, and you have a limited time to walk around, gain an initial sense of what's going on, and begin to build your argument for what happened and to whom. That initial exploratory moment in each memory only lasts a minute or two, and I've enjoyed seeing just how much I can observe in that time.
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There's PLENTY I do not catch in that first pass through. It's had me considering the ways that we use our power of observation in daily life and how, without the aid of a magical "memento mori" compass, there are so many things we don't catch or notice. Like in The Office when the cast tries to remember: does Stanley have a mustache?

More seriously, I've been reflecting on the ways that observation -- even knowing that it's malleable and impacted by factors such as stress, whether or not the observer is paying direct attention, visibility, and other societal biases -- are used to determine the fates of people every day. Organizations like The Innocence Project directly deal with what happens when eyewitness observation leads to wrongful conviction, for example. Even in Obra Dinn - a relatively low-stress activity - when the music's playing, I'm running around the deck trying to see what's going on, and while I'm actively trying to pay attention, I know I miss things (and misremember things).
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And this leads me to the reflection question for the week....

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Reflection Question

Share your response by writing back to this message, submit a voice recording to be included in next week's episode, share in the community Discord, or simply ponder as you play. Of course, if you have other thoughts on the game you'd like to share not related to the question, please do so!

  • What are you learning about your powers of observation? Do you have any tips for folks playing that you've found helpful?
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Pour Over

Supplementary recs to expand on what we're playing ~

  • What can you remember? Sometimes I like to play small mini-games with myself to see how much I can remember about a space, and this week, why not give it a try? Whether in your own room, while people-watching at a cafe, or somewhere else, give yourself a minute to look around. After that minute, close your eyes or take some notes: what are you able to recall? What did you miss?
  • Have you seen the HMS Leopard? : According to Lucas Pope, this is the real-life inspiration for the Obra Dinn! Read a bit about it here (the final voyage of that ship seems MUCH nicer than the Obra Dinn, that's for sure).
  • Listen to the OST: Once you've checked out some of the game, absolutely go listen to the soundtrack! I feel like if you run D&D campaigns, some of these may be SUPER fun to use as background music as you're setting the scene for an epic battle or huge reveal.
  • Already finished the game, like Joel? Check out the more chill and playful Duck Detective franchise. Want more sordid and cursed mysteries? The Golden Idol series would be right up your alley! And, of course, I'd be remiss if I didn't also recommend you check out other observational puzzle games like Outer Wilds and Blue Prince. Very different from Obra Dinn, narratively, but they are also first-person adventures that channel your skills to identify patterns, catch anomalies, and connect the dots.

the pastry case πŸ₯
​our grab-bag of topics related to the industry and other media we've engaged with.

PAX East 2025 was a lovely time ~ if you'd like to check out what was on the show floor, the PAX Rising selections and expo hall demos are a great place to start adding to your wishlist.

  • Some specific demos I enjoyed: OFF (which I totally forgot to mention in the podcast!), Fretless, On Any Journey, Tanuki: Pon's Summer, Undusted (which I think I also forgot to mention), and Constance.

​GiantBomb is BACK and 100% independent! Hell yeah!

Play/Watch/Listen/Read

Jenny -

Joel -

This Weeks' Game Releases

Two titles that I'm keeping an eye on, and that may be worth picking up if you'd like something new to enjoy!

​American Arcadia | May 15​

Adventure Point & Click Surveillance

Now coming to PlayStation, Xbox, and Switch! American Arcadia is a cinematic puzzle game that combines a 2.5D platformer and first-person game to tell the tale of a thrilling escape. Experience the extraordinary story of Trevor, an average man escaping from the world's most popular reality tv show.

​Little Kitty, Big City | May 15​

Farming Sim Building Pixel Art

Now coming to PlayStation! You're a curious little kitty with a big personality, on an adventure to find your way back home. Explore the city, make new friends with stray animals, wear delightful hats, and leave more than a little chaos in your wake. After all, isn't that what cats do best?


Stay in the loop -- listen to the weekly podcast on Spotify and Apple, hang with the community in Discord, and find us on Instagram!


Thanks for joining our digital cafΓ© this week -- talk soon!

Jenny

Jenny | Geeks & Grounds

Geeks & Grounds is an asynchronous, monthly game club where we play video games and brew good conversation, together! β˜• Each week, receive a newsletter with a reflection question and curated materials meant to help you thoughtfully connect with the games we play.

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